Classes & Player Roles

Classes define a player's role on the night shift. They determine inventory capacity, movement speed, sanity retention, and the starting loadout. Most teams run a hybrid of two or three classes.

SProgression

Security

Starts with Taser and Flashlight. 150% sanity retention is the highest of any combat class. The de facto meta pick for front-desk operations.

RoleFront Desk anchor
TypeDefensive class
ObtainClass unlock (progression)
Best ForSkinwalker control at front desk
150% sanity retentionTaser starterFront-desk anchor
SPremium

Officer Duckman

Starts with Extinguisher + Taser. 200% sanity pool at the cost of 10% movement speed. The late-game tank choice.

RoleTank
TypeDefensive class
ObtainPremium unlock
Best ForLate-game Shifts 8-10
200% sanity poolTaser + ExtinguisherLate-game anchor
S80 Robux

Head Nurse

Passive sanity recovery, movement speed bonus, and +3 inventory slots. The 80 Robux premium tier is mathematically justified for solo players.

RolePremium support
TypeMedical class
ObtainPremium (80 Robux)
Best ForSolo inventory efficiency
+3 inventory slotsSanity recoveryMovement speed bonus
AFree

Nurse

Free baseline medical class with 110% movement speed. Starts with IV Drops — immediate Crazed Patient counter.

RoleMobile healer
TypeMedical class
ObtainDefault
Best ForWard patrol routing
110% movement speedIV Drops starterFree baseline
BProgression

Secret Agent

Starts with Photo Camera. 115% movement speed. Useful for assisting the front desk without returning to base.

RoleRecon
TypeMobile recon
ObtainClass unlock (progression)
Best ForMobile Skinwalker checks
115% movement speedPhoto Camera starterRecon role
BProgression

Paramedic

Fastest class in the game at 120% speed. Starts with Medical Kit. -10% sanity retention — coffee-heavy playstyle.

RoleRunner
TypeMedical class
ObtainClass unlock (progression)
Best ForMaximum throughput runner
120% movement speedMedical Kit starterCoffee-dependent
BProgression

Surgeon

Accelerated healing speed. Reduced treatment timers. Niche pick for high-volume shifts.

RoleEfficient healer
TypeMedical class
ObtainClass unlock (progression)
Best ForTreatment speed
Accelerated healingTreatment timer reduction
SSpecial

Ron From Accounting

Provides a passive mathematical buff to the end-of-shift currency payout. Calculator / Clipboard loadout.

RoleEconomy
TypeSupport class
ObtainSpecial unlock
Best ForMaximize end-of-shift payouts
Payout multiplierCalculator / ClipboardProgression optimizer
CDefault

Doctor

Starts with Scalpel / Stethoscope. Standard utility. Useful for the Barney Stage 4 scalpel hand-off.

RoleStandard utility
TypeMedical class
ObtainDefault
Best ForBarney Stage 4 (Scalpel)
Scalpel starterStethoscopeBarney Stage 4
DDefault

Intern

Un-upgraded baseline state. No starting loadout. Relies entirely on map knowledge and supply closet scavenging.

RoleBaseline
TypeNo-loadout class
ObtainDefault
Best ForLearning the simulator
No starter itemsFull custom loadoutForgiving learning curve

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Source fields

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Internal links

Link classes entries to matching builds, boss routes, and guide sections.

Update rhythm

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